Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 18 days ago
1 / 5 / 12
K / D / A
59.1%
Kill participation
295.6
Damage / min
7,858g
285.2 gold / min
92
42 placed · 10 cleared
32
1.2 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryErling Haaland#Makes
Mordekaiser · Top
6 / 6 / 7
39.4% KP
27,782
30% share
13,511g
224 CS · 8.1/m
Vergil#mayy
Master Yi · Jungle
14 / 1 / 3
51.5% KP
23,815
25.7% share
17,768g
260 CS · 9.4/m
sakayanagi#1 1
Talon · Mid
5 / 3 / 4
27.3% KP
16,238
17.5% share
12,712g
267 CS · 9.7/m
Ukyo#0606B
Varus · ADC
4 / 8 / 9
39.4% KP
18,712
20.2% share
12,913g
190 CS · 6.9/m
Mazzy#liar
Yuumi · Support
4 / 4 / 14
54.5% KP
6,095
6.6% share
9,276g
13 CS · 0.5/m
Red side
Defeatreconocen#jmz
Renekton · Top
1 / 9 / 3
18.2% KP
14,553
18.2% share
9,789g
244 CS · 8.9/m
Lucky Strike#2702
Graves · Jungle
11 / 7 / 3
63.6% KP
21,833
27.3% share
14,458g
207 CS · 7.5/m
KIKUROKAMI#8900
Taliyah · Mid
2 / 5 / 6
36.4% KP
17,554
21.9% share
9,965g
209 CS · 7.6/m
Schirmerz#KING物
Yunara · ADC
7 / 8 / 6
59.1% KP
17,944
22.4% share
13,053g
229 CS · 8.3/m
carros tunados#bucet
Karma · Support
1 / 5 / 12
59.1% KP
8,144
10.2% share
7,858g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
