Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 3 days ago
2 / 6 / 22
K / D / A
75%
Kill participation
265.3
Damage / min
12,213g
293.2 gold / min
164
86 placed · 17 cleared
28
0.7 CS / min
Objective control
5
Dragons
2
Baron
7
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNoir#痛ましい
Garen · Top
5 / 5 / 5
29.4% KP
17,488
11.1% share
14,737g
273 CS · 6.6/m
GEENA#66666
Zyra · Jungle
10 / 7 / 9
55.9% KP
43,206
27.3% share
19,067g
337 CS · 8.1/m
Xand#aaaaa
Aurora · Mid
11 / 7 / 7
52.9% KP
45,645
28.9% share
18,219g
342 CS · 8.2/m
PESSEGO FAN#LAMEN
Jhin · ADC
4 / 8 / 15
55.9% KP
33,403
21.1% share
17,753g
323 CS · 7.8/m
Ágata#Lovly
Sona · Support
4 / 6 / 22
76.5% KP
18,276
11.6% share
13,198g
38 CS · 0.9/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
8 / 2 / 10
56.3% KP
54,809
35.2% share
21,517g
401 CS · 9.6/m
ichigo ichie#0208
Rek'Sai · Jungle
5 / 6 / 15
62.5% KP
20,179
13% share
16,931g
226 CS · 5.4/m
Sarinha#beer
Syndra · Mid
12 / 7 / 8
62.5% KP
48,538
31.2% share
19,865g
348 CS · 8.4/m
DarkVentus#br1
Kalista · ADC
5 / 13 / 11
50% KP
21,207
13.6% share
20,554g
363 CS · 8.7/m
carros tunados#bucet
Karma · Support
2 / 6 / 22
75% KP
11,051
7.1% share
12,213g
28 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
