Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 2 days ago
0 / 5 / 3
K / D / A
37.5%
Kill participation
288.5
Damage / min
5,063g
234.8 gold / min
71
29 placed · 10 cleared
25
1.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMakunouchi#001
Aatrox · Top
5 / 4 / 8
59.1% KP
15,270
24.8% share
9,415g
167 CS · 7.7/m
The HalloweeN#Hard
Udyr · Jungle
7 / 0 / 11
81.8% KP
16,203
26.3% share
11,175g
202 CS · 9.4/m
DEMACIA NUBÃO#GAREN
Nasus · Mid
3 / 1 / 4
31.8% KP
12,450
20.2% share
8,716g
171 CS · 7.9/m
Flxrzinha#br1
Aurelion Sol · ADC
4 / 0 / 7
50% KP
10,263
16.7% share
10,549g
201 CS · 9.3/m
BichaMuda#171
Seraphine · Support
3 / 3 / 14
77.3% KP
7,385
12% share
7,153g
14 CS · 0.6/m
Red side
DefeatPIJACK#GOD
Volibear · Top
3 / 6 / 1
50% KP
10,882
20.4% share
8,776g
192 CS · 8.9/m
Cerquinha#quinn
Quinn · Jungle
1 / 5 / 5
75% KP
13,598
25.5% share
7,965g
148 CS · 6.9/m
afterthought#669
Zilean · Mid
1 / 2 / 1
25% KP
12,266
23% share
6,761g
158 CS · 7.3/m
Flanelinha#Veig
Veigar · ADC
3 / 4 / 0
37.5% KP
10,330
19.4% share
8,166g
153 CS · 7.1/m
carros tunados#bucet
Karma · Support
0 / 5 / 3
37.5% KP
6,223
11.7% share
5,063g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
