Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 2 days ago
2 / 6 / 19
K / D / A
60%
Kill participation
231.3
Damage / min
8,227g
359 gold / min
63
30 placed · 4 cleared
20
0.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPIJACK#GOD
Gnar · Top
1 / 9 / 6
38.9% KP
8,124
13.6% share
6,607g
139 CS · 6.1/m
IsnirfCubico#ZUGGS
Kha'Zix · Jungle
1 / 5 / 3
22.2% KP
9,129
15.2% share
7,681g
143 CS · 6.2/m
fleurie#luv
Locke · Mid
12 / 7 / 1
72.2% KP
21,482
35.9% share
12,890g
169 CS · 7.4/m
Duduhh#愛憎の影
Lucian · ADC
3 / 11 / 2
27.8% KP
18,330
30.6% share
8,435g
147 CS · 6.4/m
Akisawa#Prime
Milio · Support
1 / 3 / 13
77.8% KP
2,820
4.7% share
6,619g
37 CS · 1.6/m
Red side
Victorytwitch nicklink#kick
Jax · Top
8 / 2 / 2
28.6% KP
20,334
24.6% share
12,474g
205 CS · 8.9/m
depht#awa
Ekko · Jungle
6 / 3 / 5
31.4% KP
11,091
13.4% share
10,522g
171 CS · 7.5/m
Korantemaa#dioge
LeBlanc · Mid
12 / 3 / 6
51.4% KP
28,567
34.6% share
10,853g
151 CS · 6.6/m
Netuno#1202
Caitlyn · ADC
7 / 4 / 8
42.9% KP
17,374
21% share
12,487g
184 CS · 8/m
carros tunados#bucet
Karma · Support
2 / 6 / 19
60% KP
5,301
6.4% share
8,227g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
