Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Summoner's Rift · 192 days ago
19 / 5 / 12
K / D / A
64.6%
Kill participation
2,312.1
Damage / min
22,624g
987.2 gold / min
19
3 placed · 1 cleared
246
10.7 CS / min
Objective control
4
Dragons
1
Baron
12
Towers
4
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKudüs Prensi#TR2
Nasus · Top
7 / 5 / 7
29.2% KP
24,450
18.2% share
18,828g
135 CS · 5.9/m
yetis arkamdan#nrcst
Talon · Jungle
19 / 5 / 12
64.6% KP
52,985
39.4% share
22,624g
246 CS · 10.7/m
YANIKADAM#TR1
Fizz · Mid
8 / 3 / 9
35.4% KP
18,398
13.7% share
17,131g
75 CS · 3.3/m
SendoAlwaysOne#Sendo
Katarina · ADC
7 / 11 / 5
25% KP
15,091
11.2% share
18,477g
85 CS · 3.7/m
SarıbekleyenKdr#Kadir
Xerath · Support
7 / 8 / 16
47.9% KP
23,582
17.5% share
18,612g
69 CS · 3/m
Red side
DefeatAĞIR YARA#TR1
Lee Sin · Top
2 / 11 / 5
21.9% KP
10,340
9.8% share
16,582g
86 CS · 3.8/m
Quadronom#2553
Shaco · Jungle
5 / 9 / 7
37.5% KP
22,484
21.3% share
18,601g
131 CS · 5.7/m
utbn#TR1
Nidalee · Mid
2 / 11 / 4
18.8% KP
14,320
13.6% share
17,008g
132 CS · 5.8/m
sigarasız olmaz#xxd
Yasuo · ADC
17 / 13 / 7
75% KP
39,920
37.8% share
21,693g
218 CS · 9.5/m
HacıOyunda#5457
Shen · Support
6 / 4 / 14
62.5% KP
18,439
17.5% share
17,719g
31 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
