Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Summoner's Rift · 192 days ago
8 / 2 / 3
K / D / A
27.5%
Kill participation
1,037.1
Damage / min
18,207g
902.1 gold / min
18
2 placed · 3 cleared
219
10.9 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRektal Muayene#1881
Gangplank · Top
8 / 3 / 3
27.5% KP
17,434
17.4% share
17,127g
151 CS · 7.5/m
yetis arkamdan#nrcst
Talon · Jungle
8 / 2 / 3
27.5% KP
20,932
20.9% share
18,207g
219 CS · 10.9/m
cqqr#111
Sylas · Mid
14 / 2 / 3
42.5% KP
22,760
22.7% share
15,489g
122 CS · 6/m
Madarazem#2607
Karthus · ADC
7 / 8 / 12
47.5% KP
33,673
33.6% share
15,365g
129 CS · 6.4/m
TRGameTR#STORR
Karma · Support
3 / 0 / 8
27.5% KP
5,482
5.5% share
13,304g
13 CS · 0.6/m
Red side
DefeatMonarch#Okiro
Master Yi · Top
5 / 10 / 3
53.3% KP
28,118
32.5% share
15,984g
160 CS · 7.9/m
BLacqNiqht01#3358
Lee Sin · Jungle
3 / 4 / 1
26.7% KP
9,862
11.4% share
12,156g
101 CS · 5/m
Uslanmam#E30
Yasuo · Mid
1 / 13 / 2
20% KP
18,586
21.5% share
12,847g
128 CS · 6.3/m
fıghtclubmotocyc#7114
Miss Fortune · ADC
5 / 7 / 1
40% KP
17,071
19.7% share
14,470g
144 CS · 7.1/m
Ballı muz#kawai
Lillia · Support
1 / 7 / 5
40% KP
12,818
14.8% share
12,098g
35 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
