Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Summoner's Rift · 189 days ago
24 / 9 / 4
K / D / A
62.2%
Kill participation
2,242.3
Damage / min
26,662g
893.2 gold / min
21
5 placed · 1 cleared
173
5.8 CS / min
Objective control
0
Dragons
2
Baron
11
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
13
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYLFiioop#025
Yasuo · Top
10 / 9 / 7
40.5% KP
49,182
24.2% share
23,526g
202 CS · 6.8/m
tecrübesiz mid#ıvj
Kayn · Jungle
10 / 10 / 6
38.1% KP
45,060
22.2% share
23,055g
192 CS · 6.4/m
morvain#alis
Zed · Mid
4 / 11 / 5
21.4% KP
27,897
13.7% share
22,599g
155 CS · 5.2/m
Thornby#WOW
Yunara · ADC
13 / 6 / 5
42.9% KP
44,811
22.1% share
27,087g
236 CS · 7.9/m
V1kornia#UPSİ
Morgana · Support
5 / 9 / 20
59.5% KP
36,197
17.8% share
23,777g
68 CS · 2.3/m
Red side
DefeatKrokodile#Croc
Teemo · Top
7 / 4 / 5
26.7% KP
32,926
17.5% share
23,281g
158 CS · 5.3/m
yetis arkamdan#nrcst
Talon · Jungle
24 / 9 / 4
62.2% KP
66,934
35.5% share
26,662g
173 CS · 5.8/m
EFSANEGELDİ3455#TR1
Ziggs · Mid
7 / 7 / 8
33.3% KP
38,643
20.5% share
27,850g
212 CS · 7.1/m
T î B E T #TR1
Lux · ADC
1 / 9 / 8
20% KP
8,746
4.6% share
21,698g
56 CS · 1.9/m
정글의 왕#못쓰게 만
Maokai · Support
6 / 13 / 20
57.8% KP
41,119
21.8% share
22,909g
105 CS · 3.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
