Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 188 days ago
11 / 2 / 10
K / D / A
61.8%
Kill participation
1,133.5
Damage / min
14,880g
584.7 gold / min
24
3 placed · 4 cleared
226
8.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBUBORG#blame
Darius · Top
3 / 3 / 3
17.6% KP
13,287
13.8% share
10,194g
199 CS · 7.8/m
yetis arkamdan#nrcst
Ekko · Jungle
11 / 2 / 10
61.8% KP
28,847
30% share
14,880g
226 CS · 8.9/m
BABARG#rank1
Zed · Mid
13 / 5 / 9
64.7% KP
28,482
29.6% share
13,570g
195 CS · 7.7/m
Ayhan#0061
Varus · ADC
5 / 6 / 12
50% KP
18,603
19.3% share
11,709g
156 CS · 6.1/m
iced americano#swe
Thresh · Support
2 / 4 / 18
58.8% KP
7,007
7.3% share
7,683g
23 CS · 0.9/m
Red side
DefeatNomad Vagabond#4843
Zilean · Top
2 / 4 / 4
30% KP
16,600
22.8% share
8,620g
186 CS · 7.3/m
Hydra#bombo
Aatrox · Jungle
3 / 7 / 6
45% KP
13,038
17.9% share
9,218g
151 CS · 5.9/m
0051#0101
Malphite · Mid
7 / 12 / 5
60% KP
21,044
28.9% share
9,384g
132 CS · 5.2/m
nicht wach#zz7
Kai'Sa · ADC
5 / 7 / 6
55% KP
15,177
20.9% share
11,270g
179 CS · 7/m
Nørtherr#RAV
Karma · Support
3 / 4 / 8
55% KP
6,919
9.5% share
7,327g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
