Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 188 days ago
11 / 3 / 5
K / D / A
27.1%
Kill participation
862.9
Damage / min
15,133g
526.4 gold / min
18
8 placed · 1 cleared
211
7.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKenobi#6513
Gnar · Top
1 / 11 / 8
23.7% KP
14,270
14.7% share
8,497g
150 CS · 5.2/m
KÖPEĞİM PABLO AD#TR1
Qiyana · Jungle
16 / 13 / 6
57.9% KP
30,974
31.9% share
15,481g
170 CS · 5.9/m
불꽃의 영혼#169
Malzahar · Mid
3 / 11 / 18
55.3% KP
22,040
22.7% share
11,670g
207 CS · 7.2/m
Korean Kayle GG#TR1
Twitch · ADC
10 / 10 / 6
42.1% KP
16,966
17.5% share
14,307g
225 CS · 7.8/m
John Coffeyyyyy#TR1
Thresh · Support
8 / 14 / 11
50% KP
12,818
13.2% share
11,603g
22 CS · 0.8/m
Red side
Victoryyetis arkamdan#nrcst
Ekko · Top
11 / 3 / 5
27.1% KP
24,807
19.1% share
15,133g
211 CS · 7.3/m
KADINLARA ÖLÜRÜM#LOL
Zed · Jungle
6 / 5 / 8
23.7% KP
14,196
10.9% share
13,458g
230 CS · 8/m
Xioh#TR1
Akshan · Mid
29 / 10 / 6
59.3% KP
42,845
32.9% share
17,628g
119 CS · 4.1/m
AE SKiLLZ#TR1
Ezreal · ADC
6 / 12 / 13
32.2% KP
26,352
20.3% share
12,634g
157 CS · 5.5/m
Ferroportin#2795
Neeko · Support
7 / 8 / 23
50.8% KP
21,876
16.8% share
11,835g
56 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
