Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 187 days ago
13 / 1 / 3
K / D / A
51.6%
Kill participation
914.6
Damage / min
14,150g
570.6 gold / min
23
8 placed · 1 cleared
226
9.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDaRK DeSiRE00#TR1
Gnar · Top
2 / 2 / 5
22.6% KP
9,446
11.8% share
9,669g
187 CS · 7.5/m
yetis arkamdan#nrcst
Talon · Jungle
13 / 1 / 3
51.6% KP
22,682
28.4% share
14,150g
226 CS · 9.1/m
Zehir0180#TR1
Ekko · Mid
5 / 4 / 6
35.5% KP
15,742
19.7% share
10,522g
196 CS · 7.9/m
WETA SeNseİİ#TR60
Miss Fortune · ADC
9 / 2 / 3
38.7% KP
27,243
34.1% share
14,234g
225 CS · 9.1/m
Theliza#TR1
Lulu · Support
2 / 3 / 13
48.4% KP
4,758
6% share
8,436g
26 CS · 1/m
Red side
DefeatEvilWalks#TR1
Malzahar · Top
1 / 6 / 0
8.3% KP
10,345
15.8% share
8,825g
225 CS · 9.1/m
BÖ DELER#007
Naafiri · Jungle
3 / 11 / 4
58.3% KP
20,059
30.6% share
8,151g
115 CS · 4.6/m
Nazo#TR3
Lux · Mid
1 / 2 / 4
41.7% KP
13,716
20.9% share
8,518g
212 CS · 8.5/m
Weneynhil#TR1
Jhin · ADC
4 / 7 / 3
58.3% KP
10,893
16.6% share
9,421g
154 CS · 6.2/m
Tltlock#TR1
Bard · Support
3 / 5 / 3
50% KP
10,477
16% share
7,563g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
