Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 187 days ago
21 / 6 / 14
K / D / A
76.1%
Kill participation
2,039.2
Damage / min
20,485g
596.9 gold / min
29
7 placed · 3 cleared
264
7.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryŞeyh Ebu Garen#SenS2
Singed · Top
3 / 7 / 17
43.5% KP
20,706
12.4% share
12,121g
221 CS · 6.4/m
yetis arkamdan#nrcst
Talon · Jungle
21 / 6 / 14
76.1% KP
69,977
42% share
20,485g
264 CS · 7.7/m
Hatiqo#KENCH
Fizz · Mid
13 / 9 / 15
60.9% KP
38,261
23% share
17,379g
216 CS · 6.3/m
Suartek#TR1
Sivir · ADC
7 / 12 / 7
30.4% KP
25,535
15.3% share
15,211g
295 CS · 8.6/m
iced americano#swe
Janna · Support
2 / 7 / 29
67.4% KP
12,019
7.2% share
10,425g
29 CS · 0.8/m
Red side
Defeatluen#00000
Gnar · Top
8 / 5 / 7
36.6% KP
34,590
21.6% share
13,975g
248 CS · 7.2/m
Not Powder Jinx#Jinx
Fiddlesticks · Jungle
6 / 10 / 11
41.5% KP
33,572
21% share
13,749g
206 CS · 6/m
Ryuga#KZ99
Zed · Mid
16 / 9 / 7
56.1% KP
45,260
28.3% share
19,089g
239 CS · 7/m
Nazo#TR3
Katarina · ADC
11 / 12 / 6
41.5% KP
37,094
23.2% share
15,331g
228 CS · 6.6/m
DUSAN TADIC#FB19
Braum · Support
0 / 10 / 21
51.2% KP
9,674
6% share
9,480g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
