Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 187 days ago
20 / 5 / 9
K / D / A
78.4%
Kill participation
1,639.1
Damage / min
18,965g
605.9 gold / min
24
8 placed · 0 cleared
260
8.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEnjhineer#JH4N
Shen · Top
0 / 5 / 21
56.8% KP
19,456
14.8% share
10,684g
172 CS · 5.5/m
yetis arkamdan#nrcst
Talon · Jungle
20 / 5 / 9
78.4% KP
51,303
39% share
18,965g
260 CS · 8.3/m
Janké Naros#TR1
Xerath · Mid
11 / 3 / 11
59.5% KP
40,303
30.6% share
16,214g
267 CS · 8.5/m
UniversalChaos#TR1
Vayne · ADC
4 / 5 / 6
27% KP
13,125
10% share
13,085g
234 CS · 7.5/m
iced americano#swe
Rell · Support
2 / 5 / 21
62.2% KP
7,434
5.6% share
8,805g
18 CS · 0.6/m
Red side
DefeatEvaSolo#TR1
Anivia · Top
5 / 10 / 8
56.5% KP
19,839
22.6% share
11,900g
211 CS · 6.7/m
kasgarlımehmut#crm
Hecarim · Jungle
4 / 6 / 10
60.9% KP
14,367
16.4% share
11,967g
190 CS · 6.1/m
miaws#TR1
Veigar · Mid
2 / 9 / 2
17.4% KP
14,577
16.6% share
12,678g
247 CS · 7.9/m
cedo duo acc#vtala
Jhin · ADC
9 / 6 / 11
87% KP
30,250
34.4% share
16,702g
276 CS · 8.8/m
winchester#792
Zilean · Support
3 / 6 / 18
91.3% KP
8,786
10% share
11,530g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
