Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 187 days ago
6 / 5 / 13
K / D / A
48.7%
Kill participation
987.9
Damage / min
13,738g
480.1 gold / min
20
7 placed · 2 cleared
228
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBushes Are Safe#RES
Darius · Top
4 / 9 / 6
38.5% KP
10,582
12.3% share
10,792g
162 CS · 5.7/m
Pyro#1905
Aatrox · Jungle
6 / 7 / 5
42.3% KP
23,734
27.6% share
12,705g
214 CS · 7.5/m
ni hao#ΤR1
Xerath · Mid
8 / 9 / 8
61.5% KP
22,169
25.8% share
12,071g
199 CS · 7/m
рисую кровью#Плачь
Twitch · ADC
6 / 9 / 8
53.8% KP
23,625
27.5% share
11,807g
189 CS · 6.6/m
King of Vastaya#Nura
Rakan · Support
2 / 5 / 14
61.5% KP
5,867
6.8% share
8,376g
34 CS · 1.2/m
Red side
Victoryvarusdraven111#x1x1x
Varus · Top
13 / 4 / 7
51.3% KP
29,623
25.2% share
15,076g
238 CS · 8.3/m
yetis arkamdan#nrcst
Talon · Jungle
6 / 5 / 13
48.7% KP
28,269
24% share
13,738g
228 CS · 8/m
Krâcth#TR1
Ahri · Mid
9 / 3 / 8
43.6% KP
20,887
17.8% share
13,153g
204 CS · 7.1/m
sunfish#ΤR1
Zeri · ADC
10 / 7 / 10
51.3% KP
31,368
26.7% share
16,599g
219 CS · 7.7/m
iced americano#swe
Thresh · Support
1 / 7 / 22
59% KP
7,490
6.4% share
9,166g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
