Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 187 days ago
8 / 9 / 9
K / D / A
56.7%
Kill participation
962.7
Damage / min
12,588g
498.2 gold / min
13
3 placed · 0 cleared
156
6.2 CS / min
Objective control
0
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybigw#0000
Tahm Kench · Top
12 / 3 / 6
46.2% KP
33,360
29.6% share
13,589g
175 CS · 6.9/m
F A T i H#ASO41
Lee Sin · Jungle
8 / 5 / 13
53.8% KP
18,554
16.5% share
11,983g
169 CS · 6.7/m
Kâsh hoon#26zz
Viktor · Mid
8 / 5 / 12
51.3% KP
26,599
23.6% share
12,203g
183 CS · 7.2/m
BlackMoonsGG#TR1
Yunara · ADC
9 / 6 / 9
46.2% KP
27,674
24.5% share
16,119g
236 CS · 9.3/m
HangmanAdamPage#AEW
Lulu · Support
2 / 11 / 21
59% KP
6,559
5.8% share
8,401g
28 CS · 1.1/m
Red side
DefeatOodarlexQueliol#3626
Wukong · Top
5 / 8 / 2
23.3% KP
18,558
19.6% share
9,671g
147 CS · 5.8/m
yetis arkamdan#nrcst
Qiyana · Jungle
8 / 9 / 9
56.7% KP
24,323
25.8% share
12,588g
156 CS · 6.2/m
Larte#TR1
Vladimir · Mid
2 / 7 / 7
30% KP
14,882
15.8% share
8,287g
174 CS · 6.9/m
hayat mağduru#xxx
Kai'Sa · ADC
11 / 10 / 3
46.7% KP
25,193
26.7% share
12,634g
206 CS · 8.2/m
iced americano#swe
Rell · Support
4 / 5 / 24
93.3% KP
11,496
12.2% share
9,437g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
