Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 187 days ago
19 / 3 / 5
K / D / A
51.1%
Kill participation
1,324.8
Damage / min
15,983g
657.7 gold / min
21
5 placed · 3 cleared
224
9.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDuBonTagaa#Lems
Ambessa · Top
2 / 6 / 3
19.2% KP
18,569
24.1% share
8,284g
166 CS · 6.8/m
fullstackdev#10110
Naafiri · Jungle
12 / 12 / 3
57.7% KP
20,075
26.1% share
13,930g
133 CS · 5.5/m
Dîpper#west
Hwei · Mid
4 / 10 / 4
30.8% KP
13,801
17.9% share
8,925g
176 CS · 7.2/m
PİTON BERKAY#TR1
Varus · ADC
7 / 9 / 3
38.5% KP
19,027
24.7% share
11,562g
184 CS · 7.6/m
Zerx#618
Milio · Support
1 / 10 / 8
34.6% KP
5,427
7.1% share
6,951g
27 CS · 1.1/m
Red side
VictorySET IS BACK#TR1
Ornn · Top
3 / 2 / 12
31.9% KP
16,583
15.9% share
10,477g
176 CS · 7.2/m
yetis arkamdan#nrcst
Talon · Jungle
19 / 3 / 5
51.1% KP
32,193
30.9% share
15,983g
224 CS · 9.2/m
iced americano#swe
Ahri · Mid
9 / 7 / 11
42.6% KP
23,060
22.2% share
10,743g
136 CS · 5.6/m
HasanBaşkan1905#TR1
Kai'Sa · ADC
12 / 6 / 6
38.3% KP
20,859
20% share
13,579g
205 CS · 8.4/m
p0ncik#2670
Pyke · Support
4 / 8 / 16
42.6% KP
11,409
11% share
9,019g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
