Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 187 days ago
17 / 1 / 8
K / D / A
64.1%
Kill participation
1,021.2
Damage / min
14,407g
592.5 gold / min
19
5 placed · 3 cleared
219
9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRuvaenn#1719
Renekton · Top
5 / 2 / 3
57.1% KP
12,862
18.8% share
10,135g
206 CS · 8.5/m
Fu Lin#Wolf
Zed · Jungle
4 / 11 / 3
50% KP
14,224
20.7% share
9,905g
133 CS · 5.5/m
boklutepe#bok12
Viktor · Mid
2 / 11 / 1
21.4% KP
18,017
26.3% share
7,031g
122 CS · 5/m
Süsøy#TR1
Aphelios · ADC
1 / 9 / 2
21.4% KP
14,640
21.3% share
8,899g
183 CS · 7.5/m
İnşirah#zınk
Lulu · Support
2 / 6 / 7
64.3% KP
8,835
12.9% share
6,886g
16 CS · 0.7/m
Red side
Victory21yo young kid#TR1
Vayne · Top
2 / 6 / 5
17.9% KP
23,032
22% share
9,933g
194 CS · 8/m
yetis arkamdan#nrcst
Ekko · Jungle
17 / 1 / 8
64.1% KP
24,832
23.8% share
14,407g
219 CS · 9/m
push day#TR1
Aurora · Mid
9 / 2 / 10
48.7% KP
24,995
23.9% share
11,302g
176 CS · 7.2/m
From#308
Jinx · ADC
10 / 2 / 13
59% KP
26,176
25% share
14,725g
198 CS · 8.1/m
iced americano#swe
Braum · Support
1 / 3 / 20
53.8% KP
5,519
5.3% share
7,595g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
