Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 187 days ago
14 / 6 / 7
K / D / A
58.3%
Kill participation
868.3
Damage / min
16,280g
560.4 gold / min
27
5 placed · 4 cleared
245
8.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdc gg kayn#rus
Diana · Top
13 / 8 / 4
58.6% KP
29,937
35.4% share
14,764g
194 CS · 6.7/m
MarallamiyAo#TR1
Ambessa · Jungle
3 / 8 / 4
24.1% KP
10,846
12.8% share
11,162g
190 CS · 6.5/m
Sakin Kal Arda#12345
Syndra · Mid
6 / 8 / 6
41.4% KP
18,410
21.8% share
11,930g
196 CS · 6.7/m
Wetzy#3158
Jhin · ADC
7 / 4 / 8
51.7% KP
21,585
25.5% share
12,498g
207 CS · 7.1/m
Zess#SM58
Milio · Support
0 / 8 / 14
48.3% KP
3,810
4.5% share
7,306g
26 CS · 0.9/m
Red side
VictoryBartender Öncel#1525
Kennen · Top
8 / 8 / 9
47.2% KP
18,281
19.6% share
10,487g
131 CS · 4.5/m
yetis arkamdan#nrcst
Graves · Jungle
14 / 6 / 7
58.3% KP
25,223
27% share
16,280g
245 CS · 8.4/m
Cooput Derler#Kadir
Xerath · Mid
5 / 4 / 10
41.7% KP
24,898
26.7% share
12,338g
257 CS · 8.8/m
sekerim#irl
Draven · ADC
7 / 4 / 8
41.7% KP
18,618
20% share
15,975g
249 CS · 8.6/m
iced americano#swe
Blitzcrank · Support
2 / 7 / 16
50% KP
6,293
6.7% share
8,763g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
