Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 186 days ago
8 / 3 / 7
K / D / A
41.7%
Kill participation
768.7
Damage / min
15,143g
575.8 gold / min
14
2 placed · 2 cleared
224
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDimatoo#TR1
Tahm Kench · Top
3 / 9 / 3
25% KP
14,649
17.4% share
9,486g
173 CS · 6.6/m
Deadly Impulse#TR1
Master Yi · Jungle
7 / 7 / 4
45.8% KP
16,861
20% share
13,028g
227 CS · 8.6/m
chaerie#001
Varus · Mid
6 / 7 / 3
37.5% KP
24,218
28.8% share
12,464g
219 CS · 8.3/m
ÇÜRÜK AM#gamze
Talon · ADC
8 / 7 / 5
54.2% KP
24,820
29.5% share
12,610g
209 CS · 7.9/m
warch#Heal
Soraka · Support
0 / 6 / 17
70.8% KP
3,611
4.3% share
7,593g
28 CS · 1.1/m
Red side
Victorynaber#8xx
Qiyana · Top
15 / 4 / 6
58.3% KP
39,192
34.5% share
16,192g
218 CS · 8.3/m
yetis arkamdan#nrcst
Ekko · Jungle
8 / 3 / 7
41.7% KP
20,218
17.8% share
15,143g
224 CS · 8.5/m
SoRRy#REYNA
Akali · Mid
8 / 6 / 5
36.1% KP
21,034
18.5% share
11,594g
179 CS · 6.8/m
ötesi mi var#SMERT
Kai'Sa · ADC
4 / 6 / 11
41.7% KP
24,080
21.2% share
13,622g
174 CS · 6.6/m
p0ncik#2670
Rakan · Support
1 / 5 / 14
41.7% KP
8,929
7.9% share
8,749g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
