Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 186 days ago
11 / 3 / 10
K / D / A
39.6%
Kill participation
795.2
Damage / min
14,978g
643.8 gold / min
18
4 placed · 2 cleared
238
10.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyigit53#pipi5
Renekton · Top
0 / 14 / 1
4.3% KP
8,920
12.7% share
5,337g
102 CS · 4.4/m
dragonxred#TR1
Graves · Jungle
8 / 11 / 9
73.9% KP
17,838
25.4% share
12,311g
163 CS · 7/m
tastybanana05#TR1
Ahri · Mid
5 / 9 / 10
65.2% KP
16,099
22.9% share
8,628g
130 CS · 5.6/m
жжжжжжжжжжж#Crcea
Xayah · ADC
8 / 9 / 7
65.2% KP
20,750
29.5% share
11,571g
190 CS · 8.2/m
Sakin Kal Arda#12345
Braum · Support
2 / 10 / 14
69.6% KP
6,641
9.5% share
7,303g
21 CS · 0.9/m
Red side
Victorybaylord#kt1
Rumble · Top
9 / 2 / 6
28.3% KP
25,414
21.3% share
11,561g
196 CS · 8.4/m
yetis arkamdan#nrcst
Talon · Jungle
11 / 3 / 10
39.6% KP
18,501
15.5% share
14,978g
238 CS · 10.2/m
faddafdsewqwedxc#adfsa
Diana · Mid
12 / 3 / 9
39.6% KP
25,940
21.8% share
13,801g
220 CS · 9.5/m
УМИРАЙ МЕДЛЕННО#buge
Samira · ADC
20 / 6 / 8
52.8% KP
43,191
36.2% share
17,926g
175 CS · 7.5/m
Badflower#Bad
Nautilus · Support
1 / 9 / 18
35.8% KP
6,212
5.2% share
7,880g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
