Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 186 days ago
6 / 4 / 6
K / D / A
24.5%
Kill participation
680.6
Damage / min
12,498g
421.8 gold / min
30
11 placed · 4 cleared
222
7.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySARP YILMAZ#POLİS
Vayne · Top
11 / 7 / 7
36.7% KP
32,200
22.6% share
14,180g
191 CS · 6.4/m
beyto#1440
Jarvan IV · Jungle
15 / 7 / 20
71.4% KP
36,144
25.4% share
16,716g
192 CS · 6.5/m
yetis arkamdan#nrcst
Ekko · Mid
6 / 4 / 6
24.5% KP
20,168
14.1% share
12,498g
222 CS · 7.5/m
prestige#333
Aphelios · ADC
15 / 6 / 9
49% KP
45,966
32.2% share
16,866g
226 CS · 7.6/m
İnek Adam#İnek
Alistar · Support
2 / 7 / 24
53.1% KP
8,070
5.7% share
9,760g
18 CS · 0.6/m
Red side
DefeatOsman Bey#TR 1
Irelia · Top
11 / 11 / 4
48.4% KP
35,446
28.9% share
16,365g
201 CS · 6.8/m
kaera#1609
Evelynn · Jungle
7 / 7 / 8
48.4% KP
28,008
22.8% share
12,725g
175 CS · 5.9/m
siri#mid
Galio · Mid
3 / 13 / 4
22.6% KP
17,406
14.2% share
8,153g
133 CS · 4.5/m
Kâsh hoon#26zz
Yunara · ADC
8 / 11 / 9
54.8% KP
31,762
25.9% share
15,271g
221 CS · 7.5/m
YH Pegasus#2889
Lulu · Support
2 / 7 / 18
64.5% KP
10,199
8.3% share
9,423g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
