Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 186 days ago
19 / 7 / 6
K / D / A
51%
Kill participation
1,440.7
Damage / min
20,009g
578.6 gold / min
30
6 placed · 2 cleared
240
6.9 CS / min
Objective control
5
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
0
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryenkoon#tr111
Trundle · Top
2 / 10 / 8
18.2% KP
21,115
11% share
14,085g
221 CS · 6.4/m
Exvena#TRAEH
Naafiri · Jungle
7 / 8 / 19
47.3% KP
29,981
15.6% share
16,110g
239 CS · 6.9/m
bhdr#1111
Syndra · Mid
22 / 9 / 10
58.2% KP
61,805
32.2% share
21,989g
275 CS · 8/m
StannisBaratheon#11111
Samira · ADC
22 / 13 / 12
61.8% KP
62,271
32.4% share
23,463g
258 CS · 7.5/m
CA SA NO BA#TR1
Nautilus · Support
2 / 10 / 32
61.8% KP
16,899
8.8% share
12,662g
22 CS · 0.6/m
Red side
Defeatbinlerce ozur#Oct10
Illaoi · Top
9 / 8 / 12
42.9% KP
45,137
25.9% share
15,806g
298 CS · 8.6/m
yetis arkamdan#nrcst
Ekko · Jungle
19 / 7 / 6
51% KP
49,825
28.5% share
20,009g
240 CS · 6.9/m
TREX ActioN#TR1
Ambessa · Mid
9 / 12 / 5
28.6% KP
29,198
16.7% share
14,094g
228 CS · 6.6/m
prestige#333
Aphelios · ADC
9 / 15 / 17
53.1% KP
37,395
21.4% share
16,643g
219 CS · 6.3/m
Reach lnfinity#TR1
Thresh · Support
3 / 13 / 31
69.4% KP
13,052
7.5% share
13,366g
47 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
