Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 186 days ago
20 / 3 / 7
K / D / A
57.4%
Kill participation
1,028.5
Damage / min
19,883g
583.9 gold / min
35
10 placed · 6 cleared
241
7.1 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRACON FURKAN#VENOM
Shen · Top
3 / 5 / 16
40.4% KP
24,362
16.3% share
14,100g
233 CS · 6.8/m
yetis arkamdan#nrcst
Ekko · Jungle
20 / 3 / 7
57.4% KP
35,021
23.4% share
19,883g
241 CS · 7.1/m
diable#BFX12
Yone · Mid
13 / 5 / 10
48.9% KP
45,759
30.5% share
17,832g
267 CS · 7.8/m
prestige#333
Aphelios · ADC
7 / 9 / 11
38.3% KP
31,225
20.8% share
14,908g
230 CS · 6.8/m
Tses#TR01
Pyke · Support
4 / 15 / 11
31.9% KP
13,527
9% share
10,000g
24 CS · 0.7/m
Red side
Defeatyasuomahmut2002#0205
Garen · Top
5 / 7 / 4
24.3% KP
22,155
14.4% share
13,825g
290 CS · 8.5/m
Ye Shun#M6W1
Talon · Jungle
13 / 6 / 4
45.9% KP
39,135
25.5% share
16,314g
278 CS · 8.2/m
Etlnss#ETL
Mel · Mid
16 / 14 / 7
62.2% KP
53,350
34.7% share
15,868g
203 CS · 6/m
ALL0Baba#TR123
Lucian · ADC
3 / 10 / 8
29.7% KP
21,631
14.1% share
15,571g
282 CS · 8.3/m
Kabayra#153
Nami · Support
0 / 10 / 23
62.2% KP
17,368
11.3% share
9,858g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
