Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 186 days ago
25 / 3 / 7
K / D / A
62.7%
Kill participation
1,441.6
Damage / min
17,562g
624.2 gold / min
22
3 placed · 3 cleared
224
8 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatReqrowth#Req
Wukong · Top
4 / 12 / 7
40.7% KP
24,421
22.7% share
11,045g
167 CS · 5.9/m
ToryMine#TR1
Naafiri · Jungle
16 / 9 / 4
74.1% KP
29,831
27.7% share
17,812g
175 CS · 6.2/m
süperim#erdo
Vladimir · Mid
5 / 13 / 2
25.9% KP
23,581
21.9% share
9,457g
151 CS · 5.4/m
Qrpeal#5371
Ashe · ADC
2 / 7 / 10
44.4% KP
24,915
23.1% share
11,670g
238 CS · 8.5/m
Evosport#TR1
Soraka · Support
0 / 10 / 9
33.3% KP
4,877
4.5% share
7,280g
24 CS · 0.9/m
Red side
VictoryVeydar#TR1
Garen · Top
14 / 5 / 6
39.2% KP
32,286
23.3% share
14,432g
207 CS · 7.4/m
yetis arkamdan#nrcst
Ekko · Jungle
25 / 3 / 7
62.7% KP
40,556
29.3% share
17,562g
224 CS · 8/m
misery#g2810
Aphelios · Mid
6 / 9 / 7
25.5% KP
31,327
22.6% share
12,632g
203 CS · 7.2/m
vanilya#pure
Smolder · ADC
6 / 5 / 12
35.3% KP
24,288
17.5% share
12,844g
231 CS · 8.2/m
Fang Yuan#TR0
Braum · Support
0 / 5 / 21
41.2% KP
10,096
7.3% share
8,505g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
