Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 184 days ago
8 / 7 / 8
K / D / A
44.4%
Kill participation
793.4
Damage / min
15,042g
496.7 gold / min
26
1 placed · 6 cleared
264
8.7 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfaddafdsewqwedxc#adfsa
Fiora · Top
7 / 9 / 2
25% KP
19,103
16.1% share
13,951g
210 CS · 6.9/m
yetis arkamdan#nrcst
Talon · Jungle
8 / 7 / 8
44.4% KP
24,027
20.3% share
15,042g
264 CS · 8.7/m
Kral Kuzu#KUZU
Ahri · Mid
7 / 5 / 11
50% KP
28,051
23.7% share
13,178g
222 CS · 7.3/m
Rein For Elain#TR1
Jhin · ADC
12 / 7 / 8
55.6% KP
32,392
27.4% share
17,544g
259 CS · 8.6/m
Matter#TR1
Zilean · Support
2 / 5 / 19
58.3% KP
14,825
12.5% share
10,784g
69 CS · 2.3/m
Red side
Defeatyolas#733
Ambessa · Top
8 / 4 / 10
54.5% KP
31,371
30.8% share
13,958g
234 CS · 7.7/m
Acr0batt#TR1
Lee Sin · Jungle
7 / 8 / 5
36.4% KP
17,563
17.3% share
12,784g
193 CS · 6.4/m
Dimebagdarrell1#TR1
Orianna · Mid
7 / 11 / 4
33.3% KP
22,327
22% share
12,991g
225 CS · 7.4/m
domenico tedesco#5454
Ezreal · ADC
5 / 8 / 7
36.4% KP
22,217
21.8% share
12,334g
202 CS · 6.7/m
A101 Mehmet Bey#A101
Blitzcrank · Support
6 / 5 / 6
36.4% KP
8,217
8.1% share
10,820g
75 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
