Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 184 days ago
13 / 9 / 12
K / D / A
78.1%
Kill participation
1,208.4
Damage / min
13,344g
514.2 gold / min
15
8 placed · 1 cleared
184
7.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDEH#3131
Ambessa · Top
2 / 13 / 4
18.8% KP
19,746
17.6% share
7,653g
123 CS · 4.7/m
yetis arkamdan#nrcst
Graves · Jungle
13 / 9 / 12
78.1% KP
31,359
27.9% share
13,344g
184 CS · 7.1/m
Farway#5506
Lissandra · Mid
5 / 8 / 6
34.4% KP
15,844
14.1% share
11,411g
221 CS · 8.5/m
Software1#CLEAN
Kai'Sa · ADC
9 / 8 / 8
53.1% KP
27,354
24.4% share
12,537g
191 CS · 7.4/m
unq unq#эмs
Morgana · Support
3 / 10 / 15
56.3% KP
17,994
16% share
8,492g
28 CS · 1.1/m
Red side
VictoryTheEmperorAzazil#TR24
Irelia · Top
7 / 9 / 6
27.1% KP
21,617
18.5% share
11,355g
194 CS · 7.5/m
Cursê#ADCry
Sylas · Jungle
13 / 4 / 9
45.8% KP
20,180
17.3% share
15,980g
234 CS · 9/m
Bounifiort#TR1
Anivia · Mid
10 / 1 / 12
45.8% KP
29,762
25.5% share
13,725g
230 CS · 8.9/m
eden hazard#5757
Yasuo · ADC
16 / 9 / 6
45.8% KP
25,103
21.5% share
16,550g
174 CS · 6.7/m
Kral Suriyeli#KING
Pantheon · Support
2 / 9 / 16
37.5% KP
20,029
17.2% share
10,084g
46 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
