Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 183 days ago
6 / 7 / 9
K / D / A
32.6%
Kill participation
893.4
Damage / min
13,074g
407.7 gold / min
32
12 placed · 4 cleared
213
6.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyetis arkamdan#nrcst
Vladimir · Top
6 / 7 / 9
32.6% KP
28,647
18% share
13,074g
213 CS · 6.6/m
Gusta#Toji
Zaahen · Jungle
14 / 3 / 11
54.3% KP
32,419
20.3% share
16,343g
228 CS · 7.1/m
Khongar#EUW
Anivia · Mid
6 / 14 / 7
28.3% KP
25,701
16.1% share
13,257g
212 CS · 6.6/m
daydreaming#215
Ezreal · ADC
17 / 5 / 13
65.2% KP
60,652
38.1% share
20,714g
272 CS · 8.5/m
paranoia#2313
Yuumi · Support
3 / 4 / 29
69.6% KP
11,977
7.5% share
11,052g
8 CS · 0.2/m
Red side
DefeatKinei#1808
Ornn · Top
3 / 9 / 9
37.5% KP
22,575
16.3% share
10,336g
187 CS · 5.8/m
BUFFALO#4646
Ekko · Jungle
9 / 8 / 13
68.8% KP
33,225
24.1% share
14,621g
202 CS · 6.3/m
ARSLANDGN#Hook
Xerath · Mid
10 / 6 / 8
56.3% KP
34,272
24.8% share
14,495g
239 CS · 7.5/m
Rhioni1#TR1
Vayne · ADC
6 / 13 / 7
40.6% KP
26,262
19% share
13,428g
198 CS · 6.2/m
bebe rexha#1501
Bard · Support
4 / 10 / 20
75% KP
21,781
15.8% share
11,374g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
