Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 183 days ago
7 / 4 / 5
K / D / A
57.1%
Kill participation
714.9
Damage / min
13,511g
469.4 gold / min
34
4 placed · 9 cleared
214
7.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGöktürk Hakan#TR1
Smolder · Top
4 / 9 / 3
33.3% KP
23,988
21.8% share
10,947g
213 CS · 7.4/m
yetis arkamdan#nrcst
Ekko · Jungle
7 / 4 / 5
57.1% KP
20,578
18.7% share
13,511g
214 CS · 7.4/m
I Love Candies#013
Karthus · Mid
4 / 0 / 7
52.4% KP
25,888
23.5% share
12,545g
249 CS · 8.7/m
Sakamoto Taro#1000
Caitlyn · ADC
6 / 10 / 5
52.4% KP
24,362
22.1% share
12,773g
200 CS · 6.9/m
Yarrraki55#3110
Thresh · Support
0 / 10 / 16
76.2% KP
15,228
13.8% share
8,112g
44 CS · 1.5/m
Red side
VictorySamurai#Khan
Shen · Top
5 / 3 / 13
54.5% KP
18,047
18.8% share
11,611g
195 CS · 6.8/m
Tanrıbenim#777
Sylas · Jungle
1 / 5 / 10
33.3% KP
13,690
14.3% share
11,549g
220 CS · 7.6/m
lfhotgothgf#asap
Katarina · Mid
13 / 4 / 2
45.5% KP
25,566
26.7% share
14,008g
232 CS · 8.1/m
candfg#r2d2
Lucian · ADC
7 / 6 / 5
36.4% KP
21,335
22.3% share
12,615g
210 CS · 7.3/m
Morganthe#TR1
Sona · Support
7 / 3 / 19
78.8% KP
17,157
17.9% share
10,515g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
