Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 182 days ago
30 / 6 / 13
K / D / A
71.7%
Kill participation
2,083
Damage / min
24,490g
625.8 gold / min
40
8 placed · 5 cleared
286
7.3 CS / min
Objective control
3
Dragons
1
Baron
13
Towers
4
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAatroxveTalisca#9494
Aatrox · Top
8 / 10 / 14
36.7% KP
35,557
17.1% share
16,514g
255 CS · 6.5/m
yetis arkamdan#nrcst
Ekko · Jungle
30 / 6 / 13
71.7% KP
81,516
39.3% share
24,490g
286 CS · 7.3/m
00000000000#3744
Yasuo · Mid
10 / 11 / 3
21.7% KP
43,234
20.8% share
17,371g
285 CS · 7.3/m
noa#7171
Hwei · ADC
10 / 10 / 16
43.3% KP
32,291
15.6% share
16,188g
177 CS · 4.5/m
unq unq#эмs
Janna · Support
2 / 9 / 29
51.7% KP
14,889
7.2% share
12,455g
40 CS · 1/m
Red side
DefeatEmrwin#TR2
Irelia · Top
4 / 14 / 9
28.3% KP
29,499
14.8% share
14,035g
276 CS · 7.1/m
Wylond#TR1
Graves · Jungle
20 / 9 / 12
69.6% KP
64,425
32.4% share
23,907g
284 CS · 7.3/m
sarıbebek#8871
Mel · Mid
4 / 10 / 15
41.3% KP
38,868
19.6% share
14,908g
293 CS · 7.5/m
MasterPeak#0201
Jhin · ADC
15 / 13 / 8
50% KP
37,652
18.9% share
18,396g
237 CS · 6.1/m
Boldz v1#TR1
Nidalee · Support
3 / 14 / 24
58.7% KP
28,303
14.2% share
12,896g
56 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
