Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 181 days ago
16 / 6 / 2
K / D / A
58.1%
Kill participation
1,311.4
Damage / min
19,773g
608.1 gold / min
17
6 placed · 0 cleared
232
7.1 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybones#dari
Garen · Top
8 / 7 / 2
31.3% KP
32,607
25.4% share
16,459g
286 CS · 8.8/m
onurbabayakıyor#TR1
Ambessa · Jungle
13 / 6 / 6
59.4% KP
34,846
27.2% share
18,481g
287 CS · 8.8/m
İttihatçı#TR3
Swain · Mid
8 / 2 / 10
56.3% KP
28,601
22.3% share
15,694g
279 CS · 8.6/m
Brofella#9240
Aurelion Sol · ADC
2 / 8 / 11
40.6% KP
23,564
18.4% share
13,647g
260 CS · 8/m
Yuisha#316
Seraphine · Support
1 / 8 / 12
40.6% KP
8,513
6.6% share
9,212g
49 CS · 1.5/m
Red side
Defeather yerde sen#1802
Malphite · Top
3 / 6 / 6
29% KP
20,949
16.4% share
11,403g
226 CS · 7/m
yetis arkamdan#nrcst
Talon · Jungle
16 / 6 / 2
58.1% KP
42,641
33.4% share
19,773g
232 CS · 7.1/m
Voıkâ#Briar
Briar · Mid
3 / 11 / 5
25.8% KP
22,954
18% share
12,014g
225 CS · 6.9/m
61OFLU#6161
Hwei · ADC
6 / 5 / 8
45.2% KP
28,993
22.7% share
14,386g
281 CS · 8.6/m
asdasdasds#TR1
Nami · Support
3 / 4 / 19
71% KP
12,196
9.5% share
10,221g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
