Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 179 days ago
24 / 1 / 6
K / D / A
71.4%
Kill participation
1,585.5
Damage / min
17,346g
693.4 gold / min
22
7 placed · 2 cleared
213
8.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1warrior4pigs#TR1
Malphite · Top
5 / 3 / 5
23.8% KP
11,976
11.8% share
11,351g
220 CS · 8.8/m
yetis arkamdan#nrcst
Naafiri · Jungle
24 / 1 / 6
71.4% KP
39,664
39% share
17,346g
213 CS · 8.5/m
octavio silva#123
Akali · Mid
12 / 4 / 7
45.2% KP
28,175
27.7% share
12,352g
170 CS · 6.8/m
Leon S Kennedy#レオン
Sivir · ADC
1 / 8 / 13
33.3% KP
15,409
15.1% share
11,737g
215 CS · 8.6/m
DarkBlad3#TR1
Alistar · Support
0 / 7 / 23
54.8% KP
6,574
6.5% share
8,116g
22 CS · 0.9/m
Red side
DefeatConcerta XR#054
Azir · Top
2 / 5 / 1
13% KP
20,717
21.8% share
9,458g
228 CS · 9.1/m
Akhlax#TR1
Lillia · Jungle
2 / 8 / 5
30.4% KP
7,914
8.3% share
8,858g
182 CS · 7.3/m
Raayk#ZED
Zed · Mid
4 / 9 / 1
21.7% KP
14,869
15.7% share
9,331g
167 CS · 6.7/m
ATALANTA Emre#Aphe
Ezreal · ADC
6 / 8 / 8
60.9% KP
26,503
27.9% share
11,363g
204 CS · 8.2/m
Korigato#Gato
Pantheon · Support
9 / 12 / 8
73.9% KP
24,863
26.2% share
10,063g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
