Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 179 days ago
6 / 10 / 8
K / D / A
38.9%
Kill participation
743.4
Damage / min
11,552g
378.3 gold / min
22
6 placed · 4 cleared
184
6 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygotiksevdalisi#TR11
Sion · Top
6 / 7 / 18
52.2% KP
28,358
20.5% share
15,183g
223 CS · 7.3/m
Pønçik Serkân#TR1
Shaco · Jungle
10 / 5 / 14
52.2% KP
27,092
19.6% share
14,413g
219 CS · 7.2/m
bacinazıpladım23#022
Twitch · Mid
19 / 5 / 12
67.4% KP
43,668
31.6% share
16,488g
206 CS · 6.7/m
Fiophi#9550
Ashe · ADC
8 / 9 / 15
50% KP
24,766
17.9% share
15,727g
230 CS · 7.5/m
dejavuVL#0011
Thresh · Support
3 / 10 / 27
65.2% KP
14,206
10.3% share
10,214g
28 CS · 0.9/m
Red side
DefeatPriat#TR75
Nasus · Top
5 / 6 / 1
16.7% KP
14,666
12.2% share
11,962g
230 CS · 7.5/m
yetis arkamdan#nrcst
Naafiri · Jungle
6 / 10 / 8
38.9% KP
22,698
18.8% share
11,552g
184 CS · 6/m
halfezs#hlfz1
Akshan · Mid
11 / 8 / 6
47.2% KP
40,326
33.4% share
15,360g
247 CS · 8.1/m
Tyrael#TR1
Tristana · ADC
12 / 9 / 9
58.3% KP
28,831
23.9% share
15,829g
210 CS · 6.9/m
Flatron IV#TR1
Nautilus · Support
2 / 13 / 13
41.7% KP
14,048
11.7% share
8,738g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
