Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 179 days ago
12 / 8 / 12
K / D / A
52.2%
Kill participation
1,181.8
Damage / min
16,495g
567.5 gold / min
33
14 placed · 1 cleared
187
6.4 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPermaTr25#Yasuo
Master Yi · Top
5 / 9 / 4
19.6% KP
19,715
13% share
11,114g
187 CS · 6.4/m
FantasticBorek#TR1
Zac · Jungle
21 / 6 / 15
78.3% KP
51,222
33.9% share
19,174g
188 CS · 6.5/m
donnie darko#002
Yone · Mid
5 / 7 / 15
43.5% KP
27,025
17.9% share
12,213g
215 CS · 7.4/m
yetis arkamdan#nrcst
Ekko · ADC
12 / 8 / 12
52.2% KP
34,350
22.7% share
16,495g
187 CS · 6.4/m
AadaWong#Leon
Lux · Support
3 / 10 / 18
45.7% KP
18,766
12.4% share
11,153g
101 CS · 3.5/m
Red side
DefeatDarkinBlade0#TR1
Zaahen · Top
6 / 10 / 4
25% KP
29,578
20% share
11,697g
200 CS · 6.9/m
RAYAN CHERKI#yoboi
Jax · Jungle
12 / 8 / 4
40% KP
38,236
25.9% share
13,430g
191 CS · 6.6/m
Software1#CLEAN
Xerath · Mid
8 / 6 / 4
30% KP
25,331
17.1% share
11,992g
206 CS · 7.1/m
Ciexta#Mid
Corki · ADC
13 / 9 / 5
45% KP
44,635
30.2% share
16,078g
258 CS · 8.9/m
Phyros#5858
Nami · Support
1 / 13 / 19
50% KP
9,937
6.7% share
8,722g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
