Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 179 days ago
18 / 5 / 5
K / D / A
47.9%
Kill participation
1,153.6
Damage / min
17,935g
565.2 gold / min
32
5 placed · 5 cleared
214
6.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcr789789#TR1
Zaahen · Top
6 / 11 / 6
36.4% KP
23,461
19.6% share
11,355g
191 CS · 6/m
Zøniac#5555
Naafiri · Jungle
9 / 10 / 7
48.5% KP
18,601
15.5% share
14,708g
223 CS · 7/m
dream chaser#cle77
Twisted Fate · Mid
11 / 11 / 8
57.6% KP
27,041
22.6% share
15,011g
187 CS · 5.9/m
DF VİRGO DUO ÇAR#TR1
Jhin · ADC
6 / 9 / 14
60.6% KP
34,593
28.9% share
13,552g
215 CS · 6.8/m
ÇılgınÖşek#TR1
Bard · Support
1 / 7 / 15
48.5% KP
16,112
13.4% share
8,166g
31 CS · 1/m
Red side
VictoryTheEmperorAzazil#TR24
Yone · Top
11 / 10 / 5
33.3% KP
38,499
25.5% share
15,079g
238 CS · 7.5/m
yetis arkamdan#nrcst
Ekko · Jungle
18 / 5 / 5
47.9% KP
36,608
24.2% share
17,935g
214 CS · 6.7/m
Raayk#ZED
Zed · Mid
15 / 5 / 7
45.8% KP
45,946
30.4% share
19,253g
246 CS · 7.8/m
gyatsoo#TR1
Kalista · ADC
1 / 7 / 10
22.9% KP
16,698
11% share
12,456g
209 CS · 6.6/m
Kutluay#GOD
Thresh · Support
3 / 6 / 15
37.5% KP
13,493
8.9% share
10,321g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
