Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 178 days ago
17 / 2 / 4
K / D / A
63.6%
Kill participation
1,163.9
Damage / min
15,267g
624 gold / min
12
2 placed · 1 cleared
204
8.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatasiak int acc#TR1
Mordekaiser · Top
1 / 8 / 2
18.8% KP
20,953
25.1% share
8,050g
191 CS · 7.8/m
Tanlus#999
Lee Sin · Jungle
7 / 7 / 3
62.5% KP
16,129
19.3% share
11,287g
168 CS · 6.9/m
Aftre#TR1
Anivia · Mid
2 / 6 / 4
37.5% KP
14,888
17.8% share
8,046g
158 CS · 6.5/m
soloqterror#3131
Jinx · ADC
5 / 4 / 4
56.3% KP
23,373
28% share
10,512g
218 CS · 8.9/m
JoinEspor#Liya
Braum · Support
1 / 8 / 10
68.8% KP
8,100
9.7% share
6,747g
21 CS · 0.9/m
Red side
VictoryVadevil#TR1
Sion · Top
2 / 3 / 9
33.3% KP
22,583
22.1% share
11,972g
221 CS · 9/m
yetis arkamdan#nrcst
Ekko · Jungle
17 / 2 / 4
63.6% KP
28,476
27.8% share
15,267g
204 CS · 8.3/m
DECANU#TR1
Malzahar · Mid
4 / 5 / 3
21.2% KP
15,168
14.8% share
10,607g
203 CS · 8.3/m
Furkanikun#TR1
Corki · ADC
8 / 3 / 9
51.5% KP
29,867
29.2% share
15,507g
249 CS · 10.2/m
FeatherDaddy#Birb
Rakan · Support
2 / 3 / 12
42.4% KP
6,156
6% share
7,875g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
