Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 178 days ago
21 / 8 / 13
K / D / A
65.4%
Kill participation
1,156.7
Damage / min
20,178g
540.2 gold / min
27
2 placed · 6 cleared
232
6.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
3
Baron
13
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMIDMIDMIDMID#2049
Viktor · Top
10 / 8 / 15
55.6% KP
55,878
30.6% share
18,545g
297 CS · 8/m
Bazgar#smurf
Kha'Zix · Jungle
8 / 14 / 9
37.8% KP
29,796
16.3% share
16,899g
236 CS · 6.3/m
maiev machiav#xxxxx
Akshan · Mid
24 / 12 / 5
64.4% KP
59,616
32.7% share
25,083g
313 CS · 8.4/m
Alupenna#TR1
Jhin · ADC
3 / 8 / 17
44.4% KP
28,226
15.5% share
15,637g
281 CS · 7.5/m
daydreaming#kat
Yuumi · Support
0 / 10 / 29
64.4% KP
9,010
4.9% share
10,816g
18 CS · 0.5/m
Red side
VictoryKrexor#çekiç
Poppy · Top
10 / 9 / 7
32.7% KP
25,443
17.2% share
14,638g
173 CS · 4.6/m
yetis arkamdan#nrcst
Talon · Jungle
21 / 8 / 13
65.4% KP
43,203
29.2% share
20,178g
232 CS · 6.2/m
burce prenses#1142
Annie · Mid
7 / 12 / 15
42.3% KP
27,329
18.5% share
15,049g
223 CS · 6/m
xayahforfun#0000
Xayah · ADC
13 / 8 / 12
48.1% KP
34,840
23.6% share
19,853g
289 CS · 7.7/m
FORTUNEX#TR0
Rell · Support
1 / 8 / 34
67.3% KP
17,119
11.6% share
15,065g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
