Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 174 days ago
9 / 3 / 7
K / D / A
41%
Kill participation
834.4
Damage / min
11,860g
491.4 gold / min
13
3 placed · 1 cleared
155
6.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysoul king brook#MAMİ
Kled · Top
4 / 5 / 7
28.2% KP
21,847
20.8% share
9,944g
159 CS · 6.6/m
yetis arkamdan#nrcst
Talon · Jungle
9 / 3 / 7
41% KP
20,136
19.1% share
11,860g
155 CS · 6.4/m
DecroN#MAMBA
Mel · Mid
17 / 1 / 4
53.8% KP
32,800
31.2% share
14,185g
198 CS · 8.2/m
gKO G#TR7
Lucian · ADC
8 / 2 / 6
35.9% KP
21,250
20.2% share
12,969g
168 CS · 7/m
uğur#2894
Braum · Support
1 / 4 / 15
41% KP
9,139
8.7% share
7,879g
20 CS · 0.8/m
Red side
DefeatSherifu Shi#SHACO
Vladimir · Top
2 / 5 / 3
35.7% KP
17,419
23.9% share
9,542g
209 CS · 8.7/m
balikci#258
Naafiri · Jungle
4 / 8 / 2
42.9% KP
13,774
18.9% share
10,138g
179 CS · 7.4/m
hajar#TR1
Ryze · Mid
5 / 10 / 1
42.9% KP
19,739
27.1% share
8,618g
157 CS · 6.5/m
not around#buge
Ezreal · ADC
2 / 11 / 3
35.7% KP
13,317
18.3% share
8,824g
153 CS · 6.3/m
Derinkırmızı#TR1
Bard · Support
1 / 5 / 6
50% KP
8,671
11.9% share
6,478g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
