Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 174 days ago
12 / 3 / 13
K / D / A
62.5%
Kill participation
1,273.1
Damage / min
14,996g
544 gold / min
27
5 placed · 5 cleared
216
7.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynobuhiko#1008
Dr. Mundo · Top
2 / 4 / 9
27.5% KP
21,726
16.7% share
11,216g
202 CS · 7.3/m
yetis arkamdan#nrcst
Talon · Jungle
12 / 3 / 13
62.5% KP
35,095
26.9% share
14,996g
216 CS · 7.8/m
ZEYNEL KRAL#3431
Diana · Mid
8 / 12 / 13
52.5% KP
23,836
18.3% share
13,212g
183 CS · 6.6/m
skibiditoilet12#23512
Katarina · ADC
17 / 7 / 6
57.5% KP
38,537
29.5% share
16,888g
197 CS · 7.1/m
WTKEKE#TR1
Nami · Support
1 / 8 / 21
55% KP
11,277
8.6% share
8,561g
25 CS · 0.9/m
Red side
DefeatAiden Gibbs#TR1
Jax · Top
4 / 4 / 9
38.2% KP
29,580
21.4% share
11,177g
215 CS · 7.8/m
LIMITTESTING61#Ven
Amumu · Jungle
4 / 10 / 12
47.1% KP
24,484
17.7% share
10,125g
159 CS · 5.8/m
Dragut#p4u
Ahri · Mid
13 / 8 / 13
76.5% KP
27,062
19.6% share
13,245g
141 CS · 5.1/m
SoltireD#TR25
Aphelios · ADC
6 / 9 / 16
64.7% KP
42,331
30.6% share
13,465g
187 CS · 6.8/m
AGoNY#HLE
Rell · Support
7 / 9 / 18
73.5% KP
14,923
10.8% share
9,993g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
