Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 174 days ago
16 / 4 / 11
K / D / A
64.3%
Kill participation
1,101
Damage / min
16,394g
556.4 gold / min
25
3 placed · 1 cleared
208
7.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMezzo Soprano#TR58
Shen · Top
5 / 6 / 8
37.1% KP
17,770
16.9% share
9,727g
133 CS · 4.5/m
zoktay#lwi
Taliyah · Jungle
6 / 9 / 6
34.3% KP
21,916
20.8% share
11,983g
218 CS · 7.4/m
Adeptus Custodes#1989
Qiyana · Mid
9 / 12 / 1
28.6% KP
20,906
19.9% share
11,263g
171 CS · 5.8/m
zanckrow4#TR1
Zeri · ADC
14 / 9 / 5
54.3% KP
31,983
30.4% share
17,715g
234 CS · 7.9/m
LedMeZeppelin#TR1
Yuumi · Support
1 / 6 / 22
65.7% KP
12,566
12% share
9,322g
13 CS · 0.4/m
Red side
VictoryYou Are Nothıng#TR1
Irelia · Top
4 / 7 / 2
14.3% KP
19,613
17.5% share
14,591g
278 CS · 9.4/m
yetis arkamdan#nrcst
Talon · Jungle
16 / 4 / 11
64.3% KP
32,443
29% share
16,394g
208 CS · 7.1/m
lin pesto#umidi
Sylas · Mid
19 / 6 / 6
59.5% KP
35,728
31.9% share
17,041g
201 CS · 6.8/m
Eligos#TR1
Jinx · ADC
3 / 9 / 12
35.7% KP
16,472
14.7% share
12,214g
186 CS · 6.3/m
neithra koax#koaxx
Blitzcrank · Support
0 / 9 / 19
45.2% KP
7,728
6.9% share
8,713g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
