Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 173 days ago
18 / 3 / 9
K / D / A
65.9%
Kill participation
1,328.9
Damage / min
17,083g
603.3 gold / min
25
5 placed · 3 cleared
245
8.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYasoabi#Yasin
Garen · Top
5 / 7 / 4
22% KP
17,831
13.6% share
11,721g
180 CS · 6.4/m
yetis arkamdan#nrcst
Talon · Jungle
18 / 3 / 9
65.9% KP
37,629
28.7% share
17,083g
245 CS · 8.7/m
Rxiaer#012
Sylas · Mid
11 / 5 / 10
51.2% KP
38,623
29.5% share
13,661g
200 CS · 7.1/m
Rhioni1#TR1
Ezreal · ADC
5 / 9 / 8
31.7% KP
28,818
22% share
12,520g
211 CS · 7.5/m
M4lo#5587
Janna · Support
2 / 7 / 21
56.1% KP
8,006
6.1% share
9,483g
20 CS · 0.7/m
Red side
Defeathepsi rüyaymış#uyan
Darius · Top
7 / 10 / 5
38.7% KP
28,494
25.1% share
11,445g
183 CS · 6.5/m
ghost girl#659
Evelynn · Jungle
10 / 3 / 7
54.8% KP
30,334
26.7% share
14,532g
209 CS · 7.4/m
ERBAP#TR31
Alistar · Mid
5 / 13 / 2
22.6% KP
16,210
14.3% share
9,073g
113 CS · 4/m
frank ocean#broke
Xayah · ADC
2 / 9 / 9
35.5% KP
23,953
21.1% share
12,217g
216 CS · 7.6/m
The Duran Uncle#TR1
Zilean · Support
7 / 6 / 9
51.6% KP
14,479
12.8% share
9,873g
62 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
