Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 172 days ago
23 / 3 / 3
K / D / A
53.1%
Kill participation
1,560.9
Damage / min
19,744g
750.2 gold / min
26
5 placed · 3 cleared
241
9.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat猫 ýumekó 猫#yumi
Sion · Top
1 / 9 / 5
33.3% KP
15,195
18.1% share
8,161g
157 CS · 6/m
AdraMec#MDX
Shyvana · Jungle
5 / 10 / 2
38.9% KP
9,304
11.1% share
10,147g
159 CS · 6/m
sunfish#ΤR1
Corki · Mid
8 / 10 / 4
66.7% KP
31,420
37.4% share
11,872g
198 CS · 7.5/m
flesh#178
Lux · ADC
0 / 6 / 5
27.8% KP
13,659
16.3% share
8,796g
187 CS · 7.1/m
elvan unleashed#s1k3r
Zoe · Support
4 / 14 / 2
33.3% KP
14,465
17.2% share
9,832g
30 CS · 1.1/m
Red side
VictorypaiN Yupps#TR1
Mordekaiser · Top
11 / 5 / 7
36.7% KP
36,111
26.8% share
14,222g
216 CS · 8.2/m
yetis arkamdan#nrcst
Qiyana · Jungle
23 / 3 / 3
53.1% KP
41,077
30.5% share
19,744g
241 CS · 9.2/m
opium00piumw#666
Katarina · Mid
4 / 7 / 11
30.6% KP
14,759
11% share
10,784g
161 CS · 6.1/m
1v9 machine#2rcz9
Brand · ADC
7 / 1 / 7
28.6% KP
18,973
14.1% share
11,980g
202 CS · 7.7/m
ted#0404
Senna · Support
4 / 2 / 20
49% KP
23,773
17.6% share
10,977g
48 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
