Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 172 days ago
1 / 2 / 14
K / D / A
48.4%
Kill participation
234.3
Damage / min
6,930g
332.4 gold / min
53
24 placed · 4 cleared
14
0.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLee Sins Bey#31312
Ornn · Top
2 / 5 / 2
44.4% KP
11,963
27.5% share
7,190g
155 CS · 7.4/m
corazón de madre#padre
Viego · Jungle
4 / 10 / 3
77.8% KP
10,917
25.1% share
8,520g
125 CS · 6/m
zyzz#2468
Ryze · Mid
1 / 7 / 1
22.2% KP
10,075
23.2% share
7,137g
189 CS · 9.1/m
ka1kan#XDXD
Twitch · ADC
2 / 6 / 3
55.6% KP
7,811
18% share
7,463g
125 CS · 6/m
Roket Çocuk#Peker
Braum · Support
0 / 3 / 4
44.4% KP
2,726
6.3% share
4,768g
27 CS · 1.3/m
Red side
VictoryFENERLİD0MALTAN#1905
Zed · Top
5 / 3 / 1
19.4% KP
18,678
23.7% share
8,447g
162 CS · 7.8/m
Göbekbalığı#bdmço
Sylas · Jungle
5 / 2 / 5
32.3% KP
10,232
13% share
9,535g
150 CS · 7.2/m
HoriNoBakamura#00000
Naafiri · Mid
14 / 0 / 2
51.6% KP
28,229
35.9% share
14,361g
218 CS · 10.5/m
kun0#3648
Ezreal · ADC
6 / 2 / 7
41.9% KP
16,649
21.2% share
12,028g
180 CS · 8.6/m
yetis arkamdan#nrcst
Janna · Support
1 / 2 / 14
48.4% KP
4,886
6.2% share
6,930g
14 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
