Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 172 days ago
14 / 4 / 5
K / D / A
51.4%
Kill participation
738.9
Damage / min
13,890g
580 gold / min
24
6 placed · 2 cleared
196
8.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCajoin#TR1
Xerath · Top
3 / 6 / 4
31.8% KP
14,059
18.5% share
8,454g
169 CS · 7.1/m
Joe Goldberg#0112
Master Yi · Jungle
4 / 11 / 3
31.8% KP
10,961
14.4% share
10,217g
160 CS · 6.7/m
171513#nehir
Malphite · Mid
2 / 5 / 6
36.4% KP
14,766
19.4% share
7,220g
126 CS · 5.3/m
qwewqrsad2#1111
Jhin · ADC
8 / 5 / 7
68.2% KP
16,658
21.9% share
14,575g
216 CS · 9/m
LIUBAIHUSHEN#TR1
Brand · Support
5 / 10 / 9
63.6% KP
19,718
25.9% share
8,625g
29 CS · 1.2/m
Red side
VictoryISouthSide#TR1
Sylas · Top
5 / 5 / 10
40.5% KP
19,402
24.1% share
10,269g
159 CS · 6.6/m
yetis arkamdan#nrcst
Ekko · Jungle
14 / 4 / 5
51.4% KP
17,697
22% share
13,890g
196 CS · 8.2/m
training arc#zzzz
Naafiri · Mid
13 / 3 / 5
48.6% KP
24,680
30.7% share
14,044g
211 CS · 8.8/m
la confiance tue#1938
Kai'Sa · ADC
2 / 7 / 9
29.7% KP
9,835
12.2% share
11,307g
198 CS · 8.3/m
Becicaro#TR1
Janna · Support
3 / 3 / 21
64.9% KP
8,796
10.9% share
8,199g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
