Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 172 days ago
8 / 2 / 8
K / D / A
37.2%
Kill participation
877.9
Damage / min
12,802g
577.1 gold / min
14
6 placed · 0 cleared
190
8.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLORD MASTER KING#BKR
Jayce · Top
6 / 7 / 3
69.2% KP
26,587
41.2% share
11,796g
170 CS · 7.7/m
Measy#TR1
Shyvana · Jungle
2 / 9 / 1
23.1% KP
10,706
16.6% share
7,131g
130 CS · 5.9/m
epik#1886
Zed · Mid
1 / 9 / 0
7.7% KP
12,930
20% share
7,213g
119 CS · 5.4/m
pathetic#ııııı
Twitch · ADC
3 / 10 / 1
30.8% KP
10,764
16.7% share
7,673g
129 CS · 5.8/m
ROBOMONO#TR1
Karma · Support
1 / 8 / 2
23.1% KP
3,581
5.5% share
6,047g
30 CS · 1.4/m
Red side
VictoryQUALETYAX#2929
Singed · Top
1 / 5 / 6
16.3% KP
11,784
13.8% share
9,503g
197 CS · 8.9/m
ABUGAT FANGİRL#ABGT1
Hecarim · Jungle
9 / 2 / 6
34.9% KP
8,637
10.1% share
11,795g
213 CS · 9.6/m
tearskeepfallin#1504
Qiyana · Mid
15 / 2 / 9
55.8% KP
30,509
35.8% share
13,602g
204 CS · 9.2/m
yetis arkamdan#nrcst
Ekko · ADC
8 / 2 / 8
37.2% KP
19,475
22.8% share
12,802g
190 CS · 8.6/m
xizler#2101
Pyke · Support
10 / 2 / 11
48.8% KP
14,841
17.4% share
9,501g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
