Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 172 days ago
17 / 4 / 16
K / D / A
51.6%
Kill participation
1,564.7
Damage / min
19,783g
517.9 gold / min
35
13 placed · 0 cleared
252
6.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatViper Perri#GGEZ
Sett · Top
3 / 9 / 11
33.3% KP
30,747
15.3% share
13,176g
204 CS · 5.3/m
993 2#0020
Briar · Jungle
23 / 14 / 5
66.7% KP
65,426
32.6% share
25,482g
221 CS · 5.8/m
SYLÂS İS GOD#1369
Diana · Mid
10 / 14 / 10
47.6% KP
42,288
21.1% share
15,441g
238 CS · 6.2/m
zyzz#2468
Caitlyn · ADC
6 / 12 / 2
19% KP
49,811
24.9% share
18,863g
320 CS · 8.4/m
blank#32312
Janna · Support
0 / 16 / 21
50% KP
12,134
6.1% share
10,932g
25 CS · 0.7/m
Red side
Victoryyetis arkamdan#nrcst
Ekko · Top
17 / 4 / 16
51.6% KP
59,772
27.7% share
19,783g
252 CS · 6.6/m
michael kaiser#2805
Graves · Jungle
18 / 14 / 13
48.4% KP
47,325
21.9% share
21,730g
299 CS · 7.8/m
asiSTAYLA#kedi
Annie · Mid
14 / 10 / 17
48.4% KP
49,023
22.7% share
17,000g
229 CS · 6/m
she was right#launa
Jhin · ADC
8 / 8 / 18
40.6% KP
32,239
14.9% share
16,962g
253 CS · 6.6/m
desire ぁ#777
Bard · Support
7 / 6 / 28
54.7% KP
27,602
12.8% share
12,774g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
