Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 171 days ago
14 / 3 / 11
K / D / A
64.1%
Kill participation
1,169.5
Damage / min
15,533g
597.4 gold / min
16
1 placed · 3 cleared
228
8.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDizzy4justice#AESPA
Ornn · Top
1 / 4 / 6
22.6% KP
18,323
16.7% share
9,416g
195 CS · 7.5/m
izayoi#361
Qiyana · Jungle
18 / 9 / 4
71% KP
38,808
35.5% share
15,550g
161 CS · 6.2/m
Lee Sins Bey#31312
Yasuo · Mid
5 / 7 / 6
35.5% KP
20,741
18.9% share
9,159g
184 CS · 7.1/m
BOKKERKENEZEKMEK#8888
Aphelios · ADC
3 / 9 / 8
35.5% KP
20,690
18.9% share
10,877g
187 CS · 7.2/m
hide in shädow#TR1
Thresh · Support
4 / 10 / 12
51.6% KP
10,906
10% share
8,282g
11 CS · 0.4/m
Red side
Victory771#2505
Yone · Top
2 / 4 / 1
7.7% KP
17,708
16% share
9,969g
239 CS · 9.2/m
yetis arkamdan#nrcst
Talon · Jungle
14 / 3 / 11
64.1% KP
30,408
27.4% share
15,533g
228 CS · 8.8/m
cope harder#arod
Gwen · Mid
12 / 9 / 6
46.2% KP
36,154
32.6% share
14,874g
214 CS · 8.2/m
Chàós#TR1
Vayne · ADC
6 / 8 / 6
30.8% KP
18,046
16.3% share
11,087g
169 CS · 6.5/m
Dothrakii#TR1
Lulu · Support
5 / 7 / 22
69.2% KP
8,565
7.7% share
10,622g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
