Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 171 days ago
12 / 2 / 5
K / D / A
43.6%
Kill participation
998.3
Damage / min
12,721g
452.4 gold / min
27
13 placed · 2 cleared
179
6.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryleylaya aşığım#aegis
Gnar · Top
5 / 10 / 9
35.9% KP
11,704
10.9% share
12,147g
182 CS · 6.5/m
Pena#baska
Qiyana · Jungle
3 / 5 / 10
33.3% KP
11,609
10.8% share
11,842g
207 CS · 7.4/m
yetis arkamdan#nrcst
Ekko · Mid
12 / 2 / 5
43.6% KP
28,068
26.2% share
12,721g
179 CS · 6.4/m
ItagoI#TR1
Caitlyn · ADC
13 / 6 / 7
51.3% KP
35,831
33.5% share
16,846g
270 CS · 9.6/m
Siamês#TR1
Vel'Koz · Support
6 / 3 / 9
38.5% KP
19,828
18.5% share
10,239g
65 CS · 2.3/m
Red side
DefeatBoun Cmpe#999
Fiora · Top
11 / 4 / 4
57.7% KP
29,241
32.2% share
19,169g
257 CS · 9.1/m
blok3 nefreti#0kcal
Kayn · Jungle
5 / 5 / 2
26.9% KP
12,080
13.3% share
13,031g
256 CS · 9.1/m
SeNK#JINX
Orianna · Mid
3 / 14 / 3
23.1% KP
18,265
20.1% share
10,131g
211 CS · 7.5/m
Becicaro#TR1
Kog'Maw · ADC
5 / 9 / 7
46.2% KP
25,526
28.1% share
11,282g
178 CS · 6.3/m
407#log10
Milio · Support
2 / 7 / 11
50% KP
5,627
6.2% share
7,797g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
