Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 171 days ago
9 / 3 / 8
K / D / A
47.2%
Kill participation
969
Damage / min
15,655g
524.5 gold / min
37
10 placed · 4 cleared
283
9.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNevir#pump
Vayne · Top
1 / 8 / 2
18.8% KP
11,787
15.1% share
9,897g
221 CS · 7.4/m
DOC HUDSONHORNET#PSTON
Graves · Jungle
3 / 11 / 3
37.5% KP
19,604
25.1% share
10,868g
198 CS · 6.6/m
Yakitus#5454
Mel · Mid
3 / 3 / 2
31.3% KP
10,540
13.5% share
9,909g
232 CS · 7.8/m
Leon Kennedy#2469
Vladimir · ADC
5 / 5 / 2
43.8% KP
16,027
20.5% share
11,899g
232 CS · 7.8/m
Lyubimii#uWu
Brand · Support
4 / 9 / 4
50% KP
20,106
25.8% share
9,664g
45 CS · 1.5/m
Red side
VictoryGaulter#6068
Jayce · Top
14 / 2 / 8
61.1% KP
30,721
23.9% share
16,296g
224 CS · 7.5/m
yetis arkamdan#nrcst
Talon · Jungle
9 / 3 / 8
47.2% KP
28,925
22.5% share
15,655g
283 CS · 9.5/m
Gesicht#000
Vel'Koz · Mid
7 / 2 / 4
30.6% KP
28,509
22.2% share
13,892g
305 CS · 10.2/m
Chris Moltisanti#FFW1
Jhin · ADC
4 / 6 / 9
36.1% KP
23,691
18.4% share
13,206g
204 CS · 6.8/m
SGT#TR1
Shaco · Support
2 / 3 / 11
36.1% KP
16,682
13% share
9,729g
51 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
