Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 171 days ago
10 / 6 / 4
K / D / A
58.3%
Kill participation
885.1
Damage / min
12,795g
540.6 gold / min
23
6 placed · 3 cleared
210
8.9 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWetzy#3158
Mordekaiser · Top
4 / 8 / 4
33.3% KP
15,418
20.5% share
8,801g
172 CS · 7.3/m
yetis arkamdan#nrcst
Talon · Jungle
10 / 6 / 4
58.3% KP
20,947
27.9% share
12,795g
210 CS · 8.9/m
yt asshiaz fun#ashz
LeBlanc · Mid
6 / 10 / 10
66.7% KP
20,716
27.6% share
9,923g
106 CS · 4.5/m
HichigoIsYourGod#dose
Kai'Sa · ADC
2 / 6 / 7
37.5% KP
11,757
15.7% share
9,173g
144 CS · 6.1/m
MARAKO31#XDXD
Braum · Support
2 / 11 / 11
54.2% KP
6,211
8.3% share
7,081g
27 CS · 1.1/m
Red side
Victoryangus#1ST
Volibear · Top
7 / 5 / 9
40% KP
26,021
26.5% share
11,726g
163 CS · 6.9/m
Son of Chasik#헤카림
Hecarim · Jungle
6 / 1 / 6
30% KP
8,734
8.9% share
11,931g
226 CS · 9.5/m
NickyRuus#rank1
Diana · Mid
16 / 7 / 5
52.5% KP
31,660
32.3% share
14,643g
177 CS · 7.5/m
Darkmol#1313
Brand · ADC
9 / 7 / 10
47.5% KP
25,446
25.9% share
12,060g
157 CS · 6.6/m
Moral#KING
Leona · Support
2 / 4 / 15
42.5% KP
6,230
6.4% share
8,115g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
