Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 170 days ago
14 / 2 / 2
K / D / A
42.1%
Kill participation
854.8
Damage / min
15,662g
608.6 gold / min
37
9 placed · 7 cleared
250
9.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLa Patience#Fulse
Riven · Top
4 / 6 / 4
40% KP
14,949
18% share
9,153g
160 CS · 6.2/m
2506#alis
Kha'Zix · Jungle
4 / 7 / 0
20% KP
17,314
20.8% share
11,761g
174 CS · 6.8/m
Mai Valentine#1508
Malzahar · Mid
5 / 9 / 0
25% KP
27,112
32.6% share
11,073g
222 CS · 8.6/m
Kai9#1203
Kai'Sa · ADC
3 / 6 / 4
35% KP
12,586
15.1% share
12,647g
245 CS · 9.5/m
F4RScidF6j#TR1
Skarner · Support
4 / 10 / 4
40% KP
11,260
13.5% share
8,052g
28 CS · 1.1/m
Red side
VictoryMajestic Atilla#TR1
Warwick · Top
2 / 6 / 3
13.2% KP
8,624
9.2% share
8,568g
136 CS · 5.3/m
yetis arkamdan#nrcst
Talon · Jungle
14 / 2 / 2
42.1% KP
21,997
23.5% share
15,662g
250 CS · 9.7/m
Noctis#ノクト
Vladimir · Mid
3 / 5 / 10
34.2% KP
18,590
19.9% share
10,760g
209 CS · 8.1/m
arslan#8400
Varus · ADC
14 / 4 / 6
52.6% KP
33,457
35.8% share
17,498g
249 CS · 9.7/m
Jilet#666
Rell · Support
5 / 3 / 20
65.8% KP
10,815
11.6% share
10,545g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
