Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 170 days ago
11 / 2 / 8
K / D / A
67.9%
Kill participation
1,161.5
Damage / min
14,154g
603.2 gold / min
20
2 placed · 4 cleared
224
9.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat31720#TR1
Trundle · Top
1 / 4 / 2
23.1% KP
9,094
19% share
7,729g
163 CS · 6.9/m
griffith#jett
Graves · Jungle
4 / 8 / 2
46.2% KP
9,297
19.4% share
9,748g
171 CS · 7.3/m
9 dan 3 kyu#11111
Viktor · Mid
5 / 4 / 0
38.5% KP
14,668
30.6% share
10,083g
254 CS · 10.8/m
şebnem ferah#xyz
Ezreal · ADC
3 / 5 / 2
38.5% KP
12,240
25.5% share
9,218g
199 CS · 8.5/m
traktör bengü#kremm
Karma · Support
0 / 7 / 4
30.8% KP
2,648
5.5% share
5,772g
31 CS · 1.3/m
Red side
VictoryJ1J1J1J1J1J1#007
Darius · Top
5 / 2 / 3
28.6% KP
17,713
21.9% share
11,323g
223 CS · 9.5/m
yetis arkamdan#nrcst
Talon · Jungle
11 / 2 / 8
67.9% KP
27,256
33.7% share
14,154g
224 CS · 9.5/m
Salys#999
LeBlanc · Mid
2 / 5 / 2
14.3% KP
10,275
12.7% share
9,589g
193 CS · 8.2/m
BJK ThunderQ#1903
Ashe · ADC
9 / 2 / 6
53.6% KP
18,541
22.9% share
12,880g
216 CS · 9.2/m
blessrenege#0000
Yuumi · Support
1 / 2 / 20
75% KP
7,168
8.9% share
8,079g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
